Showing posts with label Dungeons and Dragons. Show all posts
Showing posts with label Dungeons and Dragons. Show all posts

Saturday, 12 November 2011

[Session 6.5] Fireside Reverie - Saturday 12th November 2011


Fireside reverie was conducted away from the gaming table and on the campaign's Facebook group. Moderated by myself the write up I wrote was edited by the DM- Dangerous Brian. All player's speech/writings were kept true as much as possible in the edit whilst giving priority to the game setting and the DMs decision as he wasn't present of the actual play itself. It is set after the end of session 6. The party and their new found companions felt it safer to make camp outwith the cave for the night before another day trying to complete it's clear out for the home-less troglodytes.


~ o 0 o ~


The moon rides high her silvery disc shining like a new coin. Ha, money! What use is it here, on an island out of time or place? Inhabited by strange and foul creatures. Even the island itself seems bent on killing those newly stranded there. 
Some of it's newest inhabitants sit huddled round a roaring camp fire for the precious warmth it provides. Some speak, some merely gaze as though lost in thoughts of happier times. The ground and land outside of the roaring glare is ridden with shadows and forms too dark to make out or understand. The shifting dark is the place where nightmares are born, only to fade when another dawn rises.
The party hope for the dawn to come soon. Sleeping out in the open is a restless past time. It would be nice to sleep soundly again without the worry of darts and daggers. That kind of thinking breeds fear, suspicion and discontent.
Bare chested and huge in scale, Boagris stands near the slender fire-haired Thoht. He speaks: "Can you believe we are marooned on this stupid island surrounded by lizard men, and the God’s know what else, because some ‘God’ took a dislike to us?” The big ex-gladiator laughs, drinking some water from his flask.
“The Gods have no patience with us! I say screw the Gods! All of them! They seem no more different than I. Piss me off and I’ll maroon everyone of the guilty to places they can never come back from." Boagris continues laughing at his own bravado, a bit more aggressively now, patting Thoht on his shoulder.
Boagris changes the focus of his attention, "Laugh Shadowdancer! I want to see a smile out of that face! Smile! Or am I not funny enough for you?" he growls staring towards a corner where he last thinks he saw Shadowdancer. 
Looking back at Thoht, Boagris continues: "Creepy little thing that one. I should have smacked him harder the first time, so he knows I mean business. I don’t like him, I don’t like the other sneaks, and I damn as hell don’t like that slaver.” He growls again, glaring in the direction of the slaver in question, Xenos.
Grinning now Boagris speaks with a little less mirth, “Don’t worry Thoht, I didn’t forget you. You I despise the most: always praying to your Gods, that one or the other one. What good did the Gods do when I was in need of them? We're all alone I tell you! Forget them and learn how to use a sword, you bloody priest." 
At that Boagris leaves the campfire to stand on his own, looking up to the stars and back to a small object he holds in his paw-like hand... a toy made out of cloth.
Thoht mutters quietly to himself in Elvish, shaking his head. "Poor dumb brute, had he only the wit to know how much stronger he would be did he only believe in the Gods?”
Euthalia looks up from her fire-gazing. She wishes she could be doing something more useful just now. She cannot get out of her mind the image of Glykeria's mangled body. Grey clammy skin, torn gaping shoulder and the putrid black pile of maggots that was once her fair arm. 
A vision no one should have to see. 
That had been the first time she had not been able to save someone with her gift. To feel the rush of power channeled from on high and to see it dissipate like so much smoke into air. Even worse that she could do no more afterwords than a simple prayer for a departed soul. To leave a fellow priestesses remains to the creatures of decay in a cave did not sit well with her. Even knowing as she did that there had been no-way to bring the body back through that narrow, twisting shaft.
Hot tears well in Euthalia's eyes, flowing freely down her cheeks. She wipes them away quickly when the bulky shadow of Boagris passes over.
Euthalia sighs and gathers her chiton around her closely to guard against the night chill. She walks to his side. It seems she is not the only one who may be in need of comfort. She sees he is fumbling something carefully in his great hands. Holding it so gently, lovingly.
Being such a tiny female, especially in comparison to a man so large, she cranes her neck to look up to him. "Boagris?”, she touches her hand to his elbow, hoping not to startle him with her icy little fingers.
"What troubles your mind, friend?"
Shadowdancer observes Euthalia from the concealing veil of deep shadows, noting her distress and presuming its cause to be the fall of Glykeria.
He shrugs slightly. Glykeria had been reasonably useful to them all, had seemed level-headed enough, but then she given into a moment of stupidity and greed...and died.
He hoped the message was not lost on the others. He was well aware that they held him in little regard and in truth he held them in even greater contempt. To his eyes they were like children playing at being wise. If they chose to ignore his words and hold the wisdom her offered in contempt then so be it. It mattered little to him, beyond the increase in his own prospect of survival that their presence offered, and there were times he felt that their sheer folly made them more a detriment than aid.
His eyes glittered with vague amusement while they followed Euthalia's graceless – by Shidhe terms, at any rate- movement towards the hulking and scarred gladiator, Boagris. Wondering if perhaps she sought more than the comfort of a friend from the male. The young priestess seemed the sort to give into the attraction his looming form offered in the dire fate they all shared.
'Best not to get too close Euthalia' he thought to himself. Though Boagrius obviously had his uses in a fight, and there seemed likely to be many of those in their future, Ailil had still not forgiven him for striking him down when he had merely sought to arm himself with one of the many weapons Alexis had been fortunate to gather from the wreck.
That day neither Boagris nor Alexis had been able to look beyond the petty humans concerns of property and ownership to see that survival was their greatest challenge. Some day there would be a reckoning for their insult.
Boagris looks down at the slender form whose hand rests upon his elbow. But only for a moment. His gaze returns to to the small cloth toy dwarfed by the cage of his mighty fingers. After a moment, the gladiator speaks: 
"It has been long since I had time to think. Most of the last 10 years I've spent fighting. You priests are lucky. You read and learn. I sat for years in a cell, then traveled for years more in a cage. I didn’t know where I was, or how I got there. They would always mask me. After some time I stopped caring. I tried to escape but it was the lash when they caught me”. 
The big warrior laughs. “Now we are marooned here. My master is no longer in business. Odd, is it not? I lost all I had. My home... " He turns to fully look at the priestess, "Don’t pray for me girl! The Gods don’t know me." With that Boagris returns to the fire where his bedroll awaits. His eyes linger on the flames, his hands still fumbling with the little doll.
A mocking smile plays on Shadowdancer’s lips; Boagrius’s dismissive words to Euthalia drifting to him through the night. A blatant rejection to her subtle advances and an insult to her beliefs and her Gods too! As good as a slap in the face, though he doubted the plain spoken gladiator saw it that way. No doubt the fool felt he had likely never been closer to - and revealed more deep heartfelt to- anyone in years.
The shihde shook his head softly from side to side, as if disbelieving the eccentricities and foibles of humans, once again reminded of how like children they were. Unaware of the subtleties and nuances hidden in all things. Even their own actions.
Watching Boagris lie down and roll over, apparently intending to sleep, Shadowdancer quelled the rising Unseelie urge to simply glide across the camp the moment Euthalia's back was turned and slit the man's throat. Instead he let his gaze slide back to Euthalia, waiting to catch a glimpse of her reaction so that he could glean more about which way the wind blew between her and Boagris, and indeed discern greater insight into her character.
Close by, Andros too gazes up at the night sky. Hoping to at least see a star, a beacon of some hope. After gleaning much from the short interactions between Boagris and Euthalia, she needs to take her mind off events. Everyone has a story. Everyone has hopes. And everyone stranded upon this isle has a life awaiting their return. The blacksmith sighs, receiving no love from the sky. She asks the Goddess why she has been punished? Punished from the very moment she was pulled squalling from her Mother's womb. She could easily imagine her father's disappointment at the knowledge his wife had delivered to him  yet another daughter. She could not help being born a woman, but dammit, she was born a brilliant blacksmith also! 
Andros fumbles in the darkness for her blacksmiths bag. Withdrawing a square of cloth, she absently begins cleaning her blade, still tainted with the rotting, fungal pus of slain plant-men. The lingering smell making her gag even now, after many such cleanings. Absently, she wonders what price she would not pay for a simple bath. A proper one. In a hot tub of beaten copper filled with fresh water from the well. The muscled yet still feminine woman smiles weakly to herself in the darkness, imagining if her sister Vasilias could hear her now! She would laugh and remark, "You? Bathe? You would sleep in the ashes and soot of father's forge and think it better even than a king's bed!" The smile fades quickly at the thought of her sister. At the sudden pangs of longing. She thought again of the practice fights they shared with father's sword. Andros rarely won. Vasilias was a champion of the blade in her own right. But Andros had learned more from her -improved more- each time they had crossed blades.
Leaving her reverie behind for a moment, the blacksmith directs her gaze towards Boagris, wondering if he is asleep. She could hear the sadness and anger in his voice. So much hate. She wishes that he could find peace. Mostly, she wishes he has the sense not to direct his rage at any of their companions.
Euthalia listened to the troubles of the gladiator without a word, reflecting upon the teachings of the ancients. The wise tell us that the Gods gave us two ears, two eyes and one mouth. It is the way of things that we should watch and listen twice as much as we speak and act. 
She allows the big man to say his piece and remained where she stood when he returned to his place by the fire. Such a huge man, blessed with the shoulders of a giant and, it seems, the weight of the world to settle upon them. Yet lying as he does, curled and vulnerable, he seems to her in that moment little more than an ailing child. Poor creature.
In a gentle and even voice she turns to address the gladiators broad back.
“I will pray for whom I wish, though it is kind that you bid me not waste my efforts upon you. You say the Gods do not know you. The Gods know everyone. Haestia knew you before you arrived screaming forth from your mothers womb. Just as a parent must let a child go forth and experience the ills and trials of life so that they might grow into manhood, so the Gods must allow we mortals to experience what we must in order to become the people we are fated to be. It is possible that you ignored the help offered to you by the old ones in your ignorance. Just as you shun my simple act of friendship. I feel your pain and wish you a peaceful rest.”
Without waiting for a reply she strides back to fire, bedding down for the night. Perhaps sleep would help ease the pain of her loss.
Thoht watches quietly while Euthalia attempts to ease the troubled Boagris, to little avail. Despite the harsh words the gladiator directed towards him, Thoht knows that he must find common ground with such ex-slaves and dregs as he finds himself among if they are all to survive. His thoughts turn darkly to the recent loss of his fellow priestess, Glykeria. such senseless waste of one so blessed by Far Seeing Miranda. 
Why did not Ki & the elf prevent her from such a reckless act? Damn them both! Worse still, the cleric considered darkly, the others seem intent on ignoring my own wisdom - and even that of the Haestian Priestess! Are they fools? I must pray for guidance and hope that the Lady Of Oracles grants me understanding of their brutish ways. Still, I may not belong here, but I shall place my faith in the knowledge that the Gods have placed me here for good reason. I must only determine what that reason is...
The cleric of Miranda moves to sit at the edge of the light cast by the fire. Reverie comes slowly and the restless movements and grumbles of those by the fire are a constant background to his thoughts. Thoughts of the elf, Shadowdancer, impinge briefly upon his reverie. 
I must watch that one. For good or ill, the Lady grant me the sight to see our fates.’
Shadowdancer, having held by a derisive snort on over-hearing Euthalia's cutting reply to Boagris -cold words veiled behind a kindly voice- switches his gaze to Andros. The elf notes that she watches the interaction as intently as he himself, but the blacksmith seems somewhat lost in recollections of her own. Idly, he wonders what secrets lurk there in her thoughts.
'It is possible that you ignored the help offered to you by the old ones,' He mouths silently through a wry smile, mocking Euthalia's words.“What would any of you monkey's do if you knew the truth?”
[OOC: Shadowdancer is old. Very old. Old enough, in fact, to remember the forms the God's re-shaped to produce the race of man.]
He muses upon his esoteric knowledge in a soft whisper, his first words spoken out loud in the fragile, false lull from danger that is the campfire they all share.
Boagris’s neck-hairs are aquiver, the familiar sensation of being watched learned from long, brutal nights in the slave pens. His eyes slowly roam around that portion of the camp visible from his bedroll. He relaxes somewhat when his eyes settle upon his observer. Just the blacksmith. It occurs to the warrior that no one is sleeping well this night. He beckons Andros to come closer.
Andros glances around the campfire, as if unsure to whom the gladiator beckons. Sighing, unsure what the gladiator could possibly have to say to her, she approaches him. Sword and rag still in hand. 
Boagris looks at his reflection mirrored in the polished blade of her weapon. His gaze moves to study the striking figure of the female blacksmith standing before him. He wonders at her story. Why was she aboard a trade ship carrying envoys to the mighty city of Zama? Feeling the unfamiliar desire for conversation, he struggles to form his questions. Settling instead for the simplest of questions. One he has already asked himself. "What's your tale blacksmith?” 
He shifts himself, lifting his muscled, scarred frame out of his bedroll to sit upon the cold stone, his legs crossed before him.
Not distant, a single elfin brow lifts with jaded curiosity. Shadowdancer watches as Andros stalks over in apparent response to Boagrius's summons. The unspoken words of 'This had better be good' seeming to hang in the air as she very deliberately slaps the blade of her sword into the palm of her left hand.
The elf could not help but feel there was an outside chance that Boagrius might boldly invite her to share his blankets. The fallout from that might prove to be deliciously amusing indeed.
Folding his long-cloak closer around him, ward off the night's chill, he settles against the rock that guards his back and waits to see how events play out. A soft blue glow of delight at imminent mischief radiates from the shifting constellations of stars that glisten in his fae eyes.
Curled up tightly in her canvas blankets, sails rescued from the wreck of their ship, Euthalia finds sleep to be a reluctant bed-mate tonight. Her mind is sore and roiling from the remembered images of a pale face and clouded eyes. A dead stare that seems to her full of recrimination. Desperate to find at least some rest this night -for her prayers will not doubt be needed on the morrow – she decides upon quiet meditation as a means to settle her mind.
Eyes closed, the cleric attempts to block out all noise of the activity around her. The fire flickers as it should. Mortals speak, and cough, and move, and breathe as they must. She breaths herself. Slowly. In and out. Trying to still the waves of sound and focus on the inner silence. Distractions fade away beyond the tightening circle of her awareness. A point of light in her inner eye becomes all, she knows that light. The sacred-hearth. It is the gentle blessing of the Goddess Haestia, whom she serves.
“My story?” Andros clearly could not be more surprised! This man, this brute whose arms seem wide and brutal enough to snap the likes of Shadowdancer in twain; wants to hear her story? She stares at him, perplexed for a moment and, her sword still ready at a hand and wearing a face that promises trouble at the slightest hint of any lascivious intent on the gladiators part, she sits by him and tells the story of her father, Vasilliakos Tsiminis, a great warrior in his time. The gladiators slow, respectful nod tells her that Boagrius knows of whom she speaks. She tells on of how the great Vasilliakos had always felt sure he was fated to  have two sons. One to become a warrior like himself and the other, to adopt his second passion: that of the forge. And yet, his wife bore no sons. Only daughters. Andros and Vasilias. Both women. Both cursed to bear the names of men all their days. 
After a moment more, Boagrius asks, "What of your sister?" 
"Oh, she is intent on winning fame as the greatest warrior of Mysos.” replies the blacksmith, shrugging carelessly.
Boagrius frowns for a moment. Thinking, he admits, "I knew your father, you know. I fought alongside him once. In the Arena. At Mysos. He seemed a happy enough man. Not the sort to find fault in his family." 
The gladiator glances upon the sword and then at the darkness, looking for the being he thought of as the ‘creeping one’. "He would happily kill me that one.” Boagrius states, not feeling any need to explain whom he means. Sure that the blacksmith will know. “But he needs me. As we need him. One day I will save his skin  and neither he, nor  I, will like it.”
“Speak. Tell me more. I have time to spare." Boagrius turns his cold eyes back to the fire.
Deep within her meditations, a voice reaches out towards Euthalia, from the darkness.
“Euthalia. Do you hear me? There is much that has been left unsaid. I must speak through you to the others.” Though she knows her body sits in warmth, by the fire, within herself she feels the cold grasp of hands upon her shoulders. Icy chills make her shudder, a motion so sudden and violent that it captures the attention of all those still awake within the confines of the camp.
Though her mouth opens in a pained gasp, a familiar acerbic tone issues from her mouth- the voice of Glykeria.
“Listen to these words I tell!”
Euthalia shivers with the chill of channeling a presence from beyond the grave. Understanding at least the theory behind the strange events that have befallen her, Euthalia squeezes her eyes tightly closed with the effort to maintain the link.
Shadowdancer surges to his feet, a move so fluid and quick that a single flickering blink and the human eye would miss it.
“Release your hold on her, shade of Glykeria! It is unseemly for the dead to possess the living so!”, the elf calls out while striding angrily from the shadows.
“If you have come to speak of some warning or insight  then do so quickly, the strain you place on Euthalia's frail human body is great indeed. Many lives depend on her strength.”
Euthalia hears the voice from outside her link, but it is distant. Faint. Almost as though she wear hearing a conversation mumbled through wadded cloth.  A strange fierce blue light like that of the frozen moon enters her mind. With barely a twitch from her body. The other-wordly voice erupts from her mouth once again. 
“Oh for the sake of.... do you really think, oh high-and-mighty lord, that I would endanger her? The only reason I can speak through her voice  at all is because she allows me  to do so. And because she  got so very near at the time of my soul's passing. Not to mention close to perhaps becoming my friend. I do her quite an honor by using her as my vessel. Although she is not presently aware of events in the mortal realm any more than mortals are aware of events in the Summerlands.”
“I do agree with you however. I cannot pass on much knowledge of what fate has been chosen for you. Yet you are correct in that you will need her aide. More than hers alone actually. I am doing what is possible, but even having passed so recently, it is difficult to influence events on the mortal realm directly.”
“You met your fate through your own folly shade of Glykeria,” comes Shadowdancer's growling retort, “do not expect me to credit you with gaining much in the way wisdom in the few hours since your passing.”  As if to emphasis his glaring disapproval, the elf leans back, folding his arms across his chest and glaring at the shade which has bound itself in the body of another.
Glykeria's half-cackle echoes eerily from a place not quite inside the body of Euthalia. 
“Of every being in the presence of my voice, I expect YOU to comprehend the afterlife the least. But time is wasting. Chastising you is not a priority.”
My second gift is to offer answers where I can.” Euthalia's head jerkily glances at the moon's progress through flickering lashes. “And while I can! Be quick! Ask your questions!” 
The strange and otherworldly conversation has finally caught the attention of more than those involved. Andros looks on mouth agape while Boagrius dashes desperately to Euthalia’s side.
“Glykeria! Is that you?” the gladiator calls, “What of my wife? My child? Are they with you in the Summerlands?”
Euthalia’s body shakes a little at the startling new voice and presence barging it's way into her awareness . A thought crosses her mind, this one feels red and warm. Like a bale fire.
The thought disappears, there is a pause where her face freezes a moment. "Your wife... I cannot reveal to any mortal what lies beyond the paths of the dead. There is no comfort  I can offer you, mighty Boagrius. Only in death may mortal man learn such secrets.”
Quietly watching and listening to all that transpires, Thoht keeps his own council, knowing that his past is not for the likes of these to know or hear. He will observe and no more.
Overhead the Goddess Tanith reaches the peak of her nightly patrol of the heavens. Euthalia's body takes on a faint glow. 
Euthalia speaks, “My time is up and over. Know you have at least one voice beseeching the Gods on your behalf. Hold fast to your hope, worse is yet to come....” Her voice fades out a little, and with a faint pop the glow dissipates. Euthalia's sense slowly return to her body, leaving her weak and tired as a day old kitten.
Suddenly, she inhales with explosive sharpness, her eyes thrown wildly open. Her eyes frantically searching for some sign, some landmark with which to once again anchor her perceptions in this reality. She slumps to the side, numb from the sudden emptiness of feeling. She closes her eyes against the confusing visions that swirl within her still. Fatigue overcomes her at last, and she descends into a dreamless sleep.
Thoht lets out a muffled and somewhat enigmatic chuckle at the specter’s visitation before slipping into reverie once more.
"En-lil lugal kurkurra ab-ba dingir reneke inim ginanita dninĝirsu dšarabi ki ene sur." Ki Oman takes out his lyre and plays a low slow melody, singing softly in a strange language. The bard’s voice and music comforting all those who wish to listen. Food for the hopeless soul on a dark night. 
Boagris settles back down to sleep, a different man from the one who stood earlier, gazing down upon the doll that once belonged to his lost daughter. When last they had walked the world together she had been only four. At his leaving, she had presented him with her fondest toy. Saying: “Take it daddy, will keep you safe on your travels.” 
How little she had known of the evils that walk the earth in the guise of men. After the battle, he had returned home to find his wife dead upon the floor of their coastal home. But she had given him one last glimmer of hope. His daughter had run from the men who had defiled their mother. She had escaped and was free. Somehow, he would find her. He knew it in his mighty heart. For it must be so. 


Sunday, 10 January 2010

Session 8 - WotBS - Sunday 10th January 2010



Dara- Elf- Druid
Aramil- Eladrin - Warlord
Sonea- Human - Wizard
Shadowdancer- Eladrin - Avenger
Mikal- Human- Rogue
Adahan (Boomer) - Human- Swordmage
Bomilcar-Human- Undisclosed Defender Class


Now at the cave site we find dawn is rising, Mikal has gone off scouting and we’re left with our captive. We've tied him up and left him in the cage where we found the body of a dead mage. There are no jars left except some shards.  
Sonea recognises him as Trehan Finner, a hedge witch who’s a pub owner from Gate Pass. We seem to think he may be the publican of the Poison Apple Pub. He could have been a member of the resistance as the Pub was used as a safe house. On question from Shadowdancer, Bomilcar assesses the body and feels he probably died to starvation.
Bomilcar is chosen as the one to speak with the captive. He bashes a hand against the bars and barks at him to wake up. The captive is lying curled up like a child as we’ve taken his clothes. He sighs and turns, rolling his eyes in the way one does when they can’t be bothered, very much a ‘here we go’ look. 
Shadowdancer offers the human the shroud and holds it out to see the human’s reaction. Finding he can’t read him he speaks with Aramil in Eladrin. Saying how he just can’t read these mortal monkeys. Aramil shrugs explaining he thinks he’s being a hard man.
Bomilcar is speaking with him but there is a feeling this man may be of the philosophy of Stoic. He finds he is Cathar, a Patrician. Meaning he is of a family that has produced a president in the past. His family must have been very illustrious as they had afforded funerary masks.
They find that the cleft helm is a sign of shame. He failed at a task. It must have been bad as his families funerary masks were smashed, the helm cleft, his name shows something. He only as one name, he’s lost the right to his other ones or he has chosen not to show dishonour to his ancestors by using his full name. 
Most senatorial families are Tiefling. For a human family to have risen to such a level and to have a president in their family is quite a thing. 
Cathar really is of a high family. He despises silly questions and those low-born. 
After all is said and done we find that we can’t get any more information from one so tightlipped and that we would do well to hire him. 

Mikal arrives back to report a farmstead further down the valley. Some good news as a blizzard is forming, not the kind of thing you'd enjoy getting caught in outside of the city. Hurrying toward the stone building a young female beckons urgently, she seems to be expecting us. Gestures to put the mules in the line of sheltering pines near the stead. Mikal takes the mules to settle them in. 
Entering it is a welcomingly warm home with the kind of rooms you would expect- main room/study and bedrooms. There are scrolls stuffed in bookcase, littering a table; a roaring fire warming a rather unfriendly looking old man; and many paintings on the walls. The young woman smiles and offers up wooden cups of steaming soup, she tells us that she is Kristin and to forgive her father Hadrir.
Rudely but expectedly, Bomilcar and Cathor take up positions on eitherside of the door. 
Hadrir looks disgustedly at the people cluttering his home. Spying the black horse bands he laughs, he says it reads ‘murdering bastards’. Cathor is shocked that is was meant to read ‘Black Horse Company’. The old man says the language is Infernal. 
Dara's ears bristle with attention, above the din of soup slurping and chat that there is scratching at the door. She raises her hand to Bomilcar ‘Can you hear that?’.....'There is scratching at the door’. He disagrees but opens the door to find two small goblins.
Kristin looks delighted ‘Ah there you are.’
Cathor mouths looks shocked and mouths ‘Arkanis’ to the others.
Taking the hint, Dara steps to the side of the door out of view and skittering sneaks into a mouse form and quickly sneaks under the book case.
Boomer walks towards the door and plants his battle standard.
The inquisitor shouts ‘We’ve come for the wizards, bring them out and no one will be harmed.’
The goblins squeak ‘Much.’
Shadowdancer steps to the side and teleports through the window to the outside.
Aramil throws alchemists fire out the door. He kills two skeletons. 
The Arkanis growls something and casts a spell at Boomer.
The goblins take pot shots at Cathor, missing.
The sword man attacks Cathor and the spearman attacks Bomilcar. 
Kristin runs and hides behind the cupboard. Hadrir just smokes his pipe. 
Dara finds her way out of the house and into the thick foliage beside the house.
Boomer uses sword burst at those infront of him. 
Cathor marks the nearest goblin. ‘You are mine!’
Bomilcar attacks the same goblin but misses.
Shadowdancer moves to the corner of the house and loads his crossbow, stepping out slightly from the house and releases his bolt. Unfortunately it just clicks.
Sonea kills a goblin with a magic missile and wounds the swordman.
Aramil throws alchemists fire at the enemies. He kills the final skeleton, singes a goblin and the inquisitor doesn’t even notice. He then uses Commanders Strike for Cathor but he fluffs it.
The swordsman misses Cathor, the Spearman stabs and hits Boomer.
Bomilcar gets hit by a goblin.
The bowman shoot at Cathor, one hits. Bolt of fiery arcane energy, black necrotic energy that you can see stars in banebolt
Boomer invokes the Aegis of Ensnarement- teleporting the swordsman to a square beside him.
The goblin moves to a space where the swordsman was, he then swipes at Cathor.
The goblin comes screaming in attacking Cathor, Aramil and Boomer (hit). Warriors Rampage (anger of the shortarse)
The inquisitor tucks away his axe and casts a spell. Energy from his fingertips, red energy lash goes for Boomer. Boomer manages to duck and dive out of them all.
Dara shifts back to human form, moving to the teleported door and shoots flame seed. The...turns and cancels my spell.
Cathor swipes and hits the goblin.
Bomilcar swipes too and decampates the goblin with his shield ‘Don’t you dare try to stick me in the balls!’
Shadowdancer tries again with his crossbow, hitting at the goblin perched on the tomb. He steps back round the corner to hide.
Sonea blows a hole in the swordsman killing him.
Aramil attacks the goblin but misses.
The inquisitor shouts ‘Smarr! There’s a nest of them!’ the arkanis group all move for the inquisitor. He touches a bracelet and they all disappear.
After a moments silence after the clamour of the encounter Kristin comes out of hiding ‘See father, I said it would be ok, now you have lots of light’ Ever the optimist it seems.

__________ o 0 o __________
Unfortunately for the story and myself our game became untenable and the players disbanded. Playing with Dungeons and Dragons 4th edition makes combat a lengthy process and the rate of game play really killed our enthusiasm. I still hold out hope for this campaign to be rebooted with the OSRIC rules system. Shadowdancer lives on in the world of Edarnia. At the moment of typing this addendum we are playing Isle of the Earthshaker set mainly with Myceneans closer to the Protectorate of Zama 50 years on from the War of the Burning Sky.
~ Amber Renarde 



Monday, 7 December 2009

Session 7 - WotBS - Sunday 6th December 2009

Tonight our tale is brought to you, once again, by fellow resistance member- Shadowdancer- and fellow gameplayer- Ridh. The party find themselves back at the Temple. Will the party escape the city? What of the Arcanis?


Dara- Elf- Druid
Aramil- Eladrin - Warlord
Sonea- Human - Wizard
Shadowdancer- Eladrin - Avenger
Mikal- Human- Rogue
Adahan (Boomer) - Human- Swordmage
Bomilcar-Human- Undisclosed Defender Class



Since, in all the rush Dara appears not to have noticed the absence of her journal I shall continue to keep the diary of the exploits of myself and my group.

~Shadowdancer~


At last it seems the others begin to see the need to get out of this dreary city, which, need I mention seems likely to be overrun by troops any day. Dara goes off to check that the mules are ready enough to travel in a blizzard, since the discussion of what we intend is somewhat moot if they are not. She finds that they could do with another couple of days rest but she should be able to coax them through if the group takes it easy on them. She returns and advises us of this and we agree that our need is greater than the mules, an obvious decision if you ask me.


Mikal suggests that in order to make our deadline of a nightfall departure we should begin loading the mules as soon as possible. I suggest that we also allow Bomilcar to advise since he has done this sort of thing before, a task I admit I have left to subordinates in the past.

Dara asks whether we have a backup plan and I reveal that I have an idea of one that shall be revealed when necessary.....though I am not sure how those resistance members that we have allowed to tag along with us shall take the suggestion that we exit dramatically with blade and magic, but sometimes drastic measures are necessary for the greater good.


After having pulled Mikal aside I am able to convince him to loan me the longsword in return for a favour in the future. Since humans seem to drop like flies at the slightest provocation this situation may never even come to pass.


Once the mules are loaded with supplies from the quartermaster, Dara transforms into a similar beast and she and Mikal depart to our rendezvous point.

As we are readying ourselves for the breakout, Torrent arrives and enquires how we are proceeding on the mission that Buron had assigned to us- that of taking out the Arcanis cell operating in the city. I later found out that Aramil showed her the kindness of being polite as he sets her straight on the relative importance of this task when compared to that of unlocking the box. I passed her as she stormed out to trot out yet another dreary complaint to Buron about us. It never fails to amuse me that humans can be arrogant enough to assume they can give orders to one of the feywild born.


We graciously decide that since we have a few hours to spare we shall at least attempt to point these fools in the right direction before we go. Perhaps they shall stumble their way to success by sheer dumb luck. So with that in mind we head to a tavern, perhaps to overhear an interesting piece of gossip that may provide us a lead.


After a pointless discussion with the drudge of a tavern keeper we realise that the working human’s tavern we have approached is not the kind of place where we can pick up any useful information, so we retire to a quiet table in the corner and have a discussion about how to proceed.

Aramil recalls that the Arcanis’ usual modus operandi is to be sent into an area in advance of an army and they typically use summoned creatures, sent in accordance with targets perceived by divinations. Sonea advises us that the summoning would likely be through a circle and would likely be enhanced by the infernal pacts that the Arcanis often have taken upon themselves to enhance their ability.

Boomer heads out and investigates the site of the last attack and we are persuaded to head out with him. Boomer seems a little downcast after discovering that so many people have cast divination and other magic at the site that any trace of the attacker’s casting is overlaid and so intermingled in other weaves as to be unravel able.

After a few minutes thought on the subject, and a few questions put to the (occasionally useful) other members of our group, I reach a few very insightful conclusions, particularly concerning the infernal pacts of such practitioners quite often granting the use of an imp....a creature immune to normal weapons and quite capable of shapeshifting between rat and crow forms.

As we turn to leave the scene of the attack a roguish gentleman steps out of the shadows in an alleyway, apparently a semi-well known individual known as Rantle, he claims to have been searching all over the city for us and has a request for Boomer. He wishes him to pass on a coded message to his somewhat fiery sister Cassandra, who apparently headed off to the Lyceum some months ago to study....and also a somewhat sarcastic request for her to return soon since a fire mage would be quite handy with the city under siege.

Shadowdancer pulls Rantle aside and fills him on the conclusions about the Arcanis that he has reached, after ascertaining that Rantle can ensure these conclusions reach people within the Resistance that are more competent than Buron and his cell.

We then turn and head off towards the townhouse that Mikal had picked out as having the best chance of a covert exit to the city. On the way I have a quiet word with Bomilcar about leaving my insights with another competent member of the resistance, he assures me that Rantle is more than up to the task.

When we arrive at the townhouse, which apparently is a smuggling house and overhangs the wall intentionally, Sonea blasts the lock off discreetly and, after barring the door after us so that following us is difficult, we climb over the wall and down.

Dara, now in owl form, finds us and settles on my arm, leading us to where Mikal waits with mules and we gather up our supplies ready to head out. As we gather the supplies Sonea spots a crow perched a few dozen feet away, the crow is joined by a second one, and the two stare uneasily at each other, as if both recognising the fact that neither is natural. She points this out to the rest of us and Dara also adds in a few insights about how unnatural their behaviour is.

We all head out, travelling as far as we can before the growing light and the chance of being intercepted and we make camp, as concealed as we can. As we rest we take turns with the watches. Being an Eladrin and a far superior being to these mortal humans I allow myself to be persuaded to take a second watch....it is sometimes good to remind mortals that we Eladrin are so much more than they.

During our rest break several of us are able to take the opportunity to study the rituals in the book that Sonea obtained.

As we travel on by night, several of us spot the two crows at various points of our journey; however they do not approach close enough for us to take action against them. As dawn nears we stop to camp again, dividing into the same watches as before. During the second watch, when Boomer and Sonea are on watch we are surprised. Alas, those of us asleep who possess only metal armour are consequently ill prepared for combat.


Two crossbowmen rise up from behind bushes and shoot at the two on watch, both missing. Two spearmen rush me when I am still in my bed roll, one of them manages to nick me as I roll aside in my blankets. The other nearby spearman foolishly rushes Bomilcar and misses his attack.

Across the camp, two other spearman rush our group one manages to nick Aramil, the other misses Dara. Boomer is charged by a gentleman in Imperial armour, with a cloven helm and a crow on his shoulder, a gentleman I last saw dumped on his backside as I caused his horse to bolt. Boomer realises that his attacker is at least as good with a blade as he is. An armoured figure bearing a gold hilted runic sword and with a longbow strapped to his back charges Sonea striking her hard, at first glance it is apparent that most of our attackers are wearing armbands of the Black Horse mercenaries and the one attacking Sonea has the Black Horse symbol embossed on his breastplate.

Boomer steps towards Aramil’s attacker, marking his target and shouting “To arms! To arms! Bomilcar hold the west flank, I will hold the east!” and unleashes a booming blade attack against his unfortunate target, bloodying the thug.

The two crossbowmen hurriedly reload their crossbow.

The bloodied thug attempts to attack Boomer back but is made to look the fool as Boomer dances aside.

The thug attacking Dara misses, seeming to not know what end of the spear is which.

The two attacking myself only manage to land a single hesitant hit.

The figure in imperial armour rushes Boomer, a purple glow infusing his entire body and lands a hefty hit, bloodying him.

Aramil grabs the sword that he planted in the ground when he began meditating and rolls out of his blankets to his feet swinging the blade at the bloodied thug, striking him down.

Sonea unleashes a phantom bolt against her attacker but he seems to have the will to resist the effect. He then steps forward as she steps back and strikes her again.

I grab my sword and use Otherworld stride to escape the trap, blasting the three fools near me, also immobilising them and allowing me to appear next to the crossbowmen and curse him, though the passage through the flames is both painful and aggravating. When I find who has dared tamper with the abilities of the Fey I shall truly make them suffer.

Dara shifts whilst in her blankets, shaping into a savage mastiff, pouncing at her assailant but her back legs get tangled in the blankets as she lunges and her jaws snap closed a few inches from the thug’s manhood. The thugs face drains of colour.

Bomilcar rolls out of his blankets, grabbing his shield as he rises. He then swings the rim of the shield up under the nearest thug’s chin, sending him stumbling back and toppling to the ground as the thug’s face slides off his head, severed instantly by the brutal hit. He then strains himself a little by grabbing for his spear in the brief instant that his sudden surge grants him.

Boomer sidesteps and swings another booming blade at his imperial armoured assailant, but the man deftly parries. He then catches his breath in that quiet moment and feels a little better after that surge.

The two crossbowmen fire at Aramil, one hits, this draws an open attack from myself which bites hard.

A thug attacks the mastiff that Dara has become but misses.

Korthan (in imperial armour) steps forward and takes on both Boomer and Aramil at once, he swings his sword at Aramil and hits.

As Aramil stumbles back from the hit, he catches sight of Sonea and her opponent, he calls out “Dear God, blow his fucking balls off!” heartened by Aramil’s word she seems a little less fragile and more up to the battle. Aramil turns back to his and Boomer’s opponent and creates and opening that Boomer can exploit.

Sonea tries another phantom bolt at her opponent but shoots wildly. She steps backwards with a surge of effort and then fires Gabal’s magic missile at him, hitting him with all three blasts.

Sonea’s opponent, who we later learn to call Reynard, steps forwards, and swings his blade at her as she stumbles back but misses her as she ducks.

I swing my sword at the crossbowmen beside me, bloodying him most satisfactorily; the thugs are now free to move.

Before they can do so however, Bomilcar stabs his spear through the nearest of the thugs, and with a shift of his feet and a flick of his spear he tosses the dying man aside and steps into his place instead.

Dara bares her teeth in a terrifying display and the thug flinches back, opening his defences unintentionally. She lunges forwards in a bite and takes a chunk out of the screaming man before backing up a step with a her hackles raised.

Boomer quickly takes a moment to assess his opponent, looking for weaknesses in his opponent, discovering that Korthan seems to favour the phalanx fighting style, he uses the opening to slash a Booming blade at him, hitting him and causing him to stumble forwards, Boomer then darts round and interposes himself between Aramil and Korthan, freeing Aramil to come to Sonea’s aid.

The crossbowman I faced drops his crossbow and yanks a morning star from his belt, catching me as he desperately swings it to fend me off, bloodying me a little and not improving my mood, the other shoots at Dara and hits. The thug that Dara is fighting decides to abandon the battle, and runs away, throwing his spear to one side and yelling “fetch!” in the desperate hope that she will follow it.

The thug now left facing Bomilcar manages to slip a speartip past his shield and opens up a nasty gash in his neck.

Aramil yells out to me “come on you Pussy, rub some dirt in it!”....when we return to Faerie I may have him assassinated...but at least the anger he causes manages to let me shrug off some of the pain I am in. He then swings at Reynard and misses....serves him right, though he does have the presence of mind to call out Sonea to attack as Reynard ducks his blow and opens himself to attack...though regrettably she also misses...I sometimes wonder at the abilities of these resistance fools that luck has saddled us with.

Sonea then leaps back a step so she can cast without fear of leaving herself open and unleashes another Gabal’s magic missile on him, followed by Empowering Lightning, though the latter misses.

Reynard swings at Aramil and hits him, forcing him back and using the opening to step after Sonea.

I slash twice at the man I face, missing but driving the man away from me long enough for me to sidestep behind him.

Bomilcar uncharacteristically misses, I wonder how bad that wound to his neck must have been.

Dara leaps at Reynard biting into his sword arm as she uses the feral harrier manoeuvre, she then springs back and shifts back to her human form to weild her staff.

Boomer unleashes Dimensional Thunder, swiping at Korthan and folding dimension around himself and appearing next to Reynard in the usual gout of flame that accompanies teleportation these days, leaving both of them covered in dancing motes of electricity.

My opponent swings and misses, whipping round wildly and catching only air, and across the clearing his accomplice shoots at Dara and also misses.

The thug fighting Bomilcar, is emboldened by his previous strike and stabs him again, sneaking past his defence again, bloodying him.

Korthan chases Boomer, straining himself a little as he dances past Aramil two steps and attacks Boomer, though he misses, probably distracted by the dancing motes of electricity which fade, their job done.

Aramil calls out “Its only a flesh wound!” to Bomilcar, who seems to draw strength from the somewhat sarcastic words, perhaps drawing on his anger to stand tall again. Aramil then unleashes a flurry of ringing blows, like a steel monsoon, drawing attention and opening up an opportunity for Sonea to step back and Bomilcar to step closer as Aramil yells out “Cover the wizard!” his hasty flurry of blows miss Korthan.

Sonea fires a Gabal’s magic missile at Reynard, aiming all three blasts at the man, the missiles crackle and disperse off his armour. She follows up with a phantom bolt of psychic fire, staggering him backwards a yard or so as it hits, she then turns and withdraws behind the cover of the nearest tree.

Reinhard swings at Aramil, who he assumes to be the leader...fool...he strikes and causes a nasty hit, then, on the backswing, the hawk moulded on his pommel screeches and seems to empower the blow, making it enough to drop Aramil unconscious to the ground. The electricity around him disperses as if spent, though it seems to have done the job it was intended for.

I swing half heartedly at my opponent, keeping my actions defensive as I once more step behind the man, keeping him swinging at shadows.

Bomilcar shouts angrily and swings his shield at the thug beside him in a hefty blow like a steel wall rushing towards him, but the man backsteps just far enough to avoid the hit, and Bomilcar steps after him.

Dara flings a flame seed at the crossbowman, enveloping the bushes where he skulks in fire as she ducks behind a tree, putting its solid trunk between her and him.

Boomer lures Reynard into stepping the wrong way, allowing Boomer to sidestep, setting up a deceptive strike with his khopesh that takes Reynard’s head off as he raises a parry in the wrong direction. He then kicks Aramil and shouts “get up” attempting to rouse him enough that Aramil can gather himself for one final surge.

The crossbowman in the burning bushes yells out to his companions to escape and turns to flee, still blazing as he runs away.

The thug facing Bomilcar again manages to beat past his guard...he seems a lot less like a towering fortress of fighting ability without his armour.

Korthan whistles loudly and a horse (still bearing the wound from my bolt a few days ago) bursts out from the brush, Korthan swings himself up into the saddle and whips the horse straight into a canter, Boomer taking several futile swings at him, loosing his khopesh as it catches in the saddle.

As he canters away, Sonea looses another Phantom bolt, seeming to drop him unconscious over the saddle horn, she then runs forwards and blasts a Gabal’s magic missile at him, which dissipates harmlessly on his armour.

Ducking a blow from the foe beside me, I sprint after the running foe and blast apart his saddle, just as Dara shapeshifts back into a mastiff and pounces through the air, dragging him from the horses back. The horse tries to defend its fallen master but is put down as unconscious as its master in short order as we pummel it with a ranged offensive. The crow takes flight with a raucous caw, and none of us are quick enough to stop it.

Bomilcar finally drops his opponent, and furious, covered in blood, charges the wounded crossbowman I had been toying with, pummelling him unconscious as he turns to flee.

We begin sorting through the various items of loot we find and tending to our wounds. It hasn't missed my attention that this Dara is not the human she wishes to appear to be. Rapid shapeshifting can ruin a well intended disguise I see.

Mikal finally returns from his scouting expedition, though, truth be told, I had hardly noted his absence during the fight. At least the fool managed to locate our foes camp. What a pity he could not do so in time for us to ambush them, rather than the other way around.

Sunday, 1 November 2009

Session 6 - WotBS - Sunday 1st November 2009


Tonight our tale is brought to you by a fellow resistance member- Shadowdancer- and fellow gameplayer- Ridh. Hope you enjoy seeing the action from his point of view as our party finds themselves in combat between two foes.


Dara- Elf- Druid

Aramil- Eladrin - Warlord
Sonea- Human - Wizard
Shadowdancer- Eladrin - Avenger
Mikal- Human- Rogue
Adahan (Boomer) - Human- Swordmage
Bomilcar-Human- Undisclosed Defender Class



Hmmmmm, so Dara keeps a journal of our exploits does she? Well readers, I think I will hold onto this for a little while and tell our tale in my own words.

~Shadowdancer~


Whilst myself and Mikal hung back and clung to the shadows to see who was following us, the others went on ahead with the mules. Suddenly from up ahead we could hear the sounds of an ambush as some of the damn armband wearing idiots try to make things even more difficult than they already are.

The mules stampede forwards, knocking down three of those that bar the way. Dara shouts something and turns into a hawk to fly after the mules.

Mikal and myself were the first of the others to react. Mikal throws a dagger and hits one of the hoplites taking him down. Fighting down an urge to exclaim against the fool’s stupidity for being hasty and taking out what may yet prove to be allies, I withdrew deeper into the shadows of the alleyway, only to hear the shout of pain as Mikal hits another with a dagger, in a critical place no less, judging by the shout of pain.

Boomer drives his sword into the ground in front of him, electricity discharging from the point of the strike, catching all three of his assailants in the blast, downing two of them. Bomilcar shield rushes the one who stayed upright, clipping him under the chin and knocking him to the ground.

One of the hoplites scans around and catches sight of Mikal, he shouts out, “There he is!” as he points and slings his shield onto his back, drawing his crossbow and starting to load it.

Aramil turns away from the ambush at the front, heading back the way we had all come, at which point he catches sight of the two other assailants approaching from another alley. He readies a bottle of alchemist’s fire, ready to throw.

The man that Bomilcar had knocked down leaps to his feet in a deft movement that allows no opportunity to attack as he stands. He swings his axe at Boomer and Bomilcar but they use their sword and shield to deflect his blow.

The two ambushers at the rear rush towards Aramil, one swings but Aramil ducks it, the other catches him with a painful slash. Of the two remaining hoplites, one catches sight of Mikal, slinging his shield and also drawing his crossbow, the other, unable to spot Mikal, advances into the melee around Aramil.

Mikal throws a blinding bomb at the two hoplites, obscuring their vision as he doubles back. I meanwhile headed further up the alleyway and up the stairs I found there, seeking a vantage point where I could snipe from.

Boomer shouts “Bomilcar, go help our allies, I will take care of these three”, he then attempts to use his booming blade against his opponent but is unable to beat his defences.

Bomilcar stabs at the axeman in front of him with his spear, but the man sidesteps and avoids it. Bomilcar snorts in disappointment and disengages, backing off.

The wounded hoplite dashes over to the water trough and splashes his eyes, trying to take away the blinding stinging from the bomb.

Aramil tosses his alchemists fire just behind his opponents, catching both of the ambushers and the hoplite in the blast, the two ambushers drop, flailing and on fire, out of the fight. The hoplite manages to catch most of the burning liquid on his shield.

Aramil backs off, readying his sword, ducking under the blow of the hoplite as he retreats.

The axeman swings at Boomer, striking him hard with his axe and dazing him temporarily.

The spearman near Aramil takes a quick step after him and throws his spear at him, hitting him and bringing him to the point of being greatly wounded.

The last of the hoplites stumbles around rubbing his eyes and screaming in pain.

Mikal throws a dagger at the hoplite who is staggering around rubbing his eyes and hits hard enough to take him down. Mikal then climbs onto the roof above him.

I climbed up onto the roof and, hoping to salvage Mikal’s foolishness somewhat, made myself known as I stood up to shout “Brave hoplites of Gate Pass, stand firm, we shall see off these ambushers. One foe lurks in the shadows, but there, with the axe, is a foe you can see and fight!”

The hoplites give a “Huzzah” and seem heartened.

Boomer strikes the axeman with a booming blade, wounding him further.

Bomilcar moves up to engage the hoplite who had thrown his spear, but holds back from striking.
The hoplite by the trough tries to spot Mikal again but can’t see him, he yells out “Where are you? You murdering bastard!”

Aramil rubs some dirt on the spear wound, slowing the blood flow.

He then attempts to shoulder past Bomilcar and get back into the fight but Bomilcar shoulders him back saying “Dont...Step... In... Front... Of... Me”

Aramil backs off towards where Boomer is still fighting the axeman.

The hoplite in front of Bomilcar attempts to draw his sword but is too nervous to slide it from the sheath.

The axeman swings at Boomer and hits again, blooding him and dazing him once again.

Mikal jumps down off the roof and engages the hoplite by the water trough, his short sword flashing into his hands, but the hoplite dodges by diving into the water.

Attempting to salvage the situation I stood up and put a warning blast past Mikal’s head, shouting out “Stand firm hoplite, drive off the assassin!”, hoping that the fool would take the hint and run off, to rejoin us later.

Seeing another possible problem I also yelled out “Bomilcar, stay your hand, the hoplite is a friend!”

Boomer goes on the defensive and catches a second wind.

Bomilcar looks up as I call out, he swings his spear at the hoplite’s knees, knocking him to the ground before levelling his spear at the man’s throat and growling out “Stay down boy”

The hoplite rises out of the water and swings his crossbow like a club at Mikal, clipping him with the improvised weapon, the bolt discharges and flies off into the sky.

Aramil advances on the axeman but the axe wielder takes a sudden unexpected swing at Aramil as he steps forwards, hitting him.

Aramil takes a step back and readies a dagger.

Mikal continues to act the fool and performs a riposte strike against the hoplite he faces, cutting him before stepping back

Deciding to give Mikal a final chance to regain his wits, I put a radiant blast into the ground between the two of them and I yelled out “Flee, vile assassin!” gesturing to Mikal to make himself scarce before the hoplites vision was fully clear.

Boomer uses foesnare followed by booming blade on the axeman before stepping back.

Bomilcar stays with his spear levelled at the hoplite.

The hoplite in the trough grimaces in pain as his already stinging eyes are hurt by the bright light. He stops trying to reload his crossbow and once more splashes water in his eyes to clear them.

Aramil takes a second wind and calls out an inspiring word to Boomer to bolster him. He then backs off a little further.

The axeman assumes a defensive posture but is unable to move.

Mikal finally seems to lose the red haze that clouds his sense and leaps up on top of the awning and away over the rooftops..

Hoping to complete the deception of Mikal’s involvement I stood up and yelled “He’s getting away!” and then pursued him up onto the rooftop.

Boomer shifts back onto the offensive and strikes the axeman.

Bomilcar keeps his spear levelled at the hoplite.

The hoplite by the trough levels his crossbow at Bomilcar and yells out “Drop the spear!”

Aramil hops onto some crates and from there onto the roof, where he turns and throws his dagger at the axeman, hitting him under the armpit.

The axeman swings his axe but is stunned by the dagger hitting him and drops the axe, he then turns and runs off into the alleyways.

Bomilcar steps back and raises his spear into a parade position.

Boomer heads up and joins Bomilcar. The hoplite twitches his crossbow, covering the two of them.

The wounded hoplite crawls back towards his companion.

Boomer attempts to approach the hoplites but the crossbow wielder calls out “Get away from him you murdering scum!”

Boomer attempts to explain that he merely wants to check the hoplite’s wounds. The crossbowman tells him that his own man will see to the downed hoplites.

Aramil jumps down from the roof and heads over to where all this is happening and tries to negotiate.

A few moments later two people reappear. Mikal (now wearing grey trousers and a green tunic) comes walking up the street. Shadow Dancer reappears on the roof, out of breath and brandishing a red armband with a black horses head – one that he lifted earlier from a corpse at the Poison Apple. “He got away, but not before he snagged this on a wood pile.”


(As well as being a very cool move, this act had a number of wide reaching implications for the game. At the risk of metagaming, I chose to reveal a few things to the players that their characters hadn’t learned yet. The Black Horse were a mercenary company working with the City Guard to arrest magic users, in the employ of the pro-Imperial “Appeasement” faction within the assembly. So not only did he shift blame to the Black Horse, he just completely discredited their position in the city, having suggested they had tried to kill members of the Guard to cover up an assassination attempt. I`m sure I don’t have to expand upon the effect this would have on the standing of the Appeasement faction within the Assembly – or the resultant boost in the stature of the Independence faction. This just struck me as so cool that I had to do the big reveal there and then. It will not escape the notice of the citizens of the Pass that the Black Horse were trying to assassinate pro-independence citizens. No doubt the citizens of Gate Pass will be wondering if it’s the Black Horse and not the Imperium who are bumping off their elected representatives).


Mikal circles back, changes his clothing and appearance, he pauses to loot the two downed foes at the end of the alley, taking their weapons and scale mail.

The hoplite lowers his crossbow and seems to reach a hesitant truce with the adventurers.

More guards arrive and citizens gather and the story of the attack begins to spread like wildfire, a city guard Optio arrives and takes charge of the scene, he thanks the adventurers for their aid and allows Mikal to take the daggers that the “assassin” had left for study as evidence, once it has become clear that Mikal is a scout for the City Guard.

The Optio sends runner the Strategos and begins sending missives off about the Black horse mercenary companies, the adventurers help the wounded hoplites to the temple where they meet up with Dara again, who tells them that some of the mules were injured in the stampede and will not be fit to depart for at least a day.

Buron and the senior resistance members express their satisfaction with the efforts of the cell in discrediting the Black Horse mercenaries. We have clearly risen a few notches in the estimation of the leadership. Finally, it seems, they are beginning to recognise our skills.